MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ save_state()

void MayaFlux::Nodes::Constant::save_state ( )
overridevirtual

Snapshot the current value for later restoration.

Stores m_value so that isolated buffer processing (NodeSourceProcessor, FilterProcessor snapshot paths) does not corrupt the live value seen by other consumers.

Implements MayaFlux::Nodes::Node.

Definition at line 49 of file Constant.cpp.

50{
52 m_state_saved = true;
53}
bool m_state_saved
tracks if the node's state has been saved by a snapshot operation
Definition Node.hpp:429

References m_saved_value, MayaFlux::Nodes::Node::m_state_saved, and m_value.