MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ restore_state()

void MayaFlux::Nodes::ChainNode::restore_state ( )
overridevirtual

Restores the node's state from the last save Recursively cascades through all connected modulator nodes Protected - only NodeSourceProcessor and NodeBuffer can call.

Implements MayaFlux::Nodes::Node.

Definition at line 181 of file NodeChain.cpp.

182{
183 for (auto& node : m_nodes) {
184 if (node)
185 node->restore_state();
186 }
187 m_state_saved = false;
188}
std::vector< std::shared_ptr< Node > > m_nodes

References m_nodes, and m_state_saved.