MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ RadiateFn

using MayaFlux::Nexus::Presence::RadiateFn = std::function<void(uint32_t id, float weight)>

Per-neighbor radiation callable.

Invoked once per neighbor inside the falloff radius on each influence.

Parameters
idNeighbor entity id from the spatial snapshot.
weightFalloff weight in [0, 1], 1 at the Presence center.

Definition at line 66 of file Presence.hpp.