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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nexus::Locus::add_view_target | ( | std::shared_ptr< Buffers::RenderProcessor > | proc | ) |
Add a render processor whose view transform this Locus drives.
On each influence the processor receives the Locus's current ViewTransform. Adding the same processor twice is a no-op. The processor must outlive the Locus or be removed via remove_view_target().
| proc | Render processor to drive. Ignored if null. |
Definition at line 31 of file Locus.cpp.
References m_view_targets.