|
MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Nexus::Hull::refit | ( | ) |
Read the buffer's geometry again and take its bounds.
For a deforming mesh or a drifting cloud. Blocks for a ComputeMeshBuffer or a buffer a GpuFieldOperator drives, so call it off the graphics thread. The previous bounds are kept if nothing can be read.
Definition at line 65 of file Hull.cpp.
References MayaFlux::Nexus::Expanse::bounds(), m_buf, m_collection, m_local, MF_WARN, MayaFlux::Journal::Nexus, MayaFlux::Nexus::read_bounds(), and MayaFlux::Journal::Runtime.
Here is the call graph for this function: