MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ set_vertices() [1/2]

void MayaFlux::Nexus::Emitter::set_vertices ( const void *  data,
size_t  byte_count,
const Kakshya::VertexLayout layout 
)
inline

Push pre-resolved vertex bytes to all registered render sinks.

Parameters
dataPointer to vertex data.
byte_countTotal size in bytes.
layoutVertexLayout describing stride and attributes.

Definition at line 147 of file Emitter.hpp.

149 {
150 push_vertices(m_render_sinks, data, byte_count, layout);
151 }
std::vector< RenderSink > m_render_sinks
Definition Emitter.hpp:256
void push_vertices(std::vector< RenderSink > &sinks, const void *data, size_t byte_count, const Kakshya::VertexLayout &layout)
Push pre-resolved vertex bytes to every render sink.
Definition Sinks.cpp:215

References m_render_sinks, and MayaFlux::Nexus::push_vertices().

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