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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Nexus::push_vertices | ( | std::vector< RenderSink > & | sinks, |
| const void * | data, | ||
| size_t | byte_count, | ||
| const Kakshya::VertexLayout & | layout | ||
| ) |
Push pre-resolved vertex bytes to every render sink.
| sinks | Sink vector owned by the calling Emitter or Agent. |
| data | Pointer to vertex data. |
| byte_count | Total size in bytes. |
| layout | VertexLayout describing stride and attributes. |
Definition at line 215 of file Sinks.cpp.
Referenced by MayaFlux::Nexus::Agent::set_vertices(), MayaFlux::Nexus::Emitter::set_vertices(), MayaFlux::Nexus::Agent::set_vertices(), and MayaFlux::Nexus::Emitter::set_vertices().
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