MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ get_render_processor()

std::shared_ptr< Buffers::RenderProcessor > MayaFlux::Nexus::Agent::get_render_processor ( const std::shared_ptr< Core::Window > &  window) const
inline

Definition at line 159 of file Agent.hpp.

161 {
162 auto it = std::ranges::find_if(m_render_sinks,
163 [&window](const RenderSink& s) { return s.window == window; });
164 return it != m_render_sinks.end() ? it->renderer : nullptr;
165 }
std::vector< RenderSink > m_render_sinks
Definition Agent.hpp:308

References m_render_sinks, and MayaFlux::Nexus::RenderSink::window.