MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ sink_audio() [1/2]

void MayaFlux::Nexus::Agent::sink_audio ( Buffers::BufferManager mgr,
uint32_t  channel 
)
inline

Register an audio output on channel.

Definition at line 123 of file Agent.hpp.

124 {
126 }
uint32_t channel
std::vector< AudioSink > m_audio_sinks
Definition Agent.hpp:307
void add_audio_sink(std::vector< AudioSink > &sinks, Buffers::BufferManager &mgr, uint32_t channel, std::function< Kakshya::DataVariant(const InfluenceContext &)> fn, std::string fn_name)
Create and register an audio sink on channel.
Definition Sinks.cpp:18

References MayaFlux::Nexus::add_audio_sink(), channel, and m_audio_sinks.

+ Here is the call graph for this function: