MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ influence_targets()

const std::vector< std::shared_ptr< Buffers::RenderProcessor > > & MayaFlux::Nexus::Agent::influence_targets ( ) const
inline

All render processors currently receiving influence data.

Definition at line 257 of file Agent.hpp.

258 {
259 return m_influence_targets;
260 }
std::vector< std::shared_ptr< Buffers::RenderProcessor > > m_influence_targets
Definition Agent.hpp:295