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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Kriya::Chimera::set | ( | size_t | layer, |
| std::shared_ptr< Kakshya::TextureCollection > | collection, | ||
| double | frame_rate = 0.0 |
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| ) |
Replace the layer's content with a texture collection, read as the layer's lag or speed say.
| frame_rate | Appends per second, which turns seconds into layers; zero takes one append per frame. |
Definition at line 117 of file Chimera.cpp.
References m_state.