MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ speed()

ChimeraBuilder & MayaFlux::Kriya::ChimeraBuilder::speed ( double  ratio)

Play a layer without a lag at this multiple of the ring's frame rate.

Negative plays backward.

Definition at line 434 of file Chimera.cpp.

435{
436 *current().ratio = ratio;
437 return *this;
438}
Chimera::Layer & current()
Definition Chimera.cpp:346
std::shared_ptr< double > ratio
Definition Chimera.hpp:127

References current(), and MayaFlux::Kriya::Chimera::Layer::ratio.

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