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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| ChimeraBuilder & MayaFlux::Kriya::ChimeraBuilder::layer_data | ( | ) |
Create the per-layer buffer the shader reads as layerData.
For a shader that reads the timing a Chimera writes and declares the buffer. Layers given params enable it without this call.
Definition at line 327 of file Chimera.cpp.
References m_buffer.