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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Interface for processing data within SignalSourceContainer objects. More...
#include <DataProcessor.hpp>
Inheritance diagram for MayaFlux::Kakshya::DataProcessor:
Collaboration diagram for MayaFlux::Kakshya::DataProcessor:Public Member Functions | |
| virtual | ~DataProcessor ()=default |
| Virtual destructor for proper cleanup. | |
| virtual void | on_attach (std::shared_ptr< SignalSourceContainer > container)=0 |
| Called when this processor is attached to a container. | |
| virtual void | on_detach (std::shared_ptr< SignalSourceContainer > container)=0 |
| Called when this processor is detached from a container. | |
| virtual void | process (std::shared_ptr< SignalSourceContainer > container)=0 |
| Processes the data in the container. | |
| virtual bool | is_processing () const =0 |
| Checks if the processor is currently performing processing. | |
Interface for processing data within SignalSourceContainer objects.
DataProcessor defines the interface for components that transform data stored in SignalSourceContainer objects. While conceptually similar to BufferProcessor in the audio buffer domain, DataProcessor operates with greater independence and flexibility, designed specifically for on-demand processing of arbitrary data sources.
Key differences from BufferProcessor:
DataProcessors enable flexible data transformation workflows that can operate independently of the real-time audio processing path, making them ideal for tasks like:
Definition at line 32 of file DataProcessor.hpp.