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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::IO::IOManager::save_spatial_snapshot | ( | std::vector< IO::SpatialCaptureSource > | sources, |
| const std::string & | path_pattern | ||
| ) |
Save every source once, as a single time sample, with a millisecond epoch timestamp spliced into the path, queued asynchronously.
The timestamp is computed on the worker thread at the moment the write actually runs, mirroring save_mesh_snapshot, so repeated calls in quick succession still each land in their own file.
Definition at line 1507 of file IOManager.cpp.
References MayaFlux::IO::Detail::execute_spatial_snapshot(), and track_save_task().
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