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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Build a relaxation grid, register it and attach rendering.
| config | Grid arrangement. |
| render | Render target. target_window is required. |
The grid is constructed from the config, registered in the graphics domain, then rendering is attached. Its state is left as allocated. Use the seeded overload, or RelaxationGridBuffer::seed_state, to give it an initial condition.
Definition at line 126 of file Evolve.hpp.
References MF_LIVE_EXPOSE_AUTO.