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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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private |
Construct, optionally seed, register and render a relaxation grid.
| config | Grid arrangement. |
| render | Render target. |
| seed | Packed cell bytes, or empty to leave state as allocated. |
| seed_stride | Bytes per cell in seed, checked against the grid's stride. |
Definition at line 280 of file Evolve.cpp.
References build_grid().
Referenced by build_grid().
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