MayaFlux
0.3.0
Digital-First Multimedia Processing Framework
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◆
read_audio()
auto MayaFlux::Creator::read_audio
(
const std::string &
filepath
)
->
CreationHandle
<
Kakshya::SoundFileContainer
>
inline
Definition at line
213
of file
Creator.hpp
.
214
{
215
auto
container =
load_sound_container
(filepath);
216
return
CreationHandle<Kakshya::SoundFileContainer>(container);
217
}
MayaFlux::Creator::load_sound_container
std::shared_ptr< Kakshya::SoundFileContainer > load_sound_container(const std::string &filepath)
Definition
Creator.cpp:100
MayaFlux
Creator
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1.9.8