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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| Evolve MayaFlux::Creator::evolve |
Sets a system going from a config: state that persists, a rule that advances it every cycle, and rendering attached.
Overloaded on the config it is given: RelaxationGridBuffer::GridConfig (optionally with a seed callable), VolumeGridBuffer::FlowConfig over a volume, or SpatialFieldConfig over a field-compatible network. Each call performs the whole sequence and returns the real object, which then advances on its own each cycle. The call sets it going and does not step it. Every call requires RenderConfig::target_window.
Definition at line 133 of file Creator.hpp.