MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ poll()

virtual void MayaFlux::Core::Window::poll ( )
inlinevirtual

Drain platform-native event queue into WindowEventSource.

Called once per frame by WindowManager::process() for backends that own their own event thread (e.g. Win32Window). The default no-op is correct for GLFW, which uses the global glfwPollEvents() instead.

Definition at line 150 of file Window.hpp.

150{ }