224{
225 other.m_physical_device = VK_NULL_HANDLE;
226 other.m_logical_device = VK_NULL_HANDLE;
227 other.m_graphics_queue = VK_NULL_HANDLE;
228 other.m_compute_queue = VK_NULL_HANDLE;
229 other.m_transfer_queue = VK_NULL_HANDLE;
230}
std::array< uint8_t, VK_UUID_SIZE > m_device_uuid
Selected device UUID.
bool m_supports_mesh_shaders
Whether the device supports mesh shaders.
vk::PhysicalDevice m_physical_device
Selected physical device (GPU)
vk::Queue m_compute_queue
Compute queue handle.
vk::Queue m_transfer_queue
Transfer queue handle.
vk::Device m_logical_device
Logical device handle.
bool m_graphics_presents
Graphics family passed the surfaceless presentation probe.
std::unordered_map< uint32_t, vk::Queue > m_present_queues
One queue per presentation-capable family.
std::string m_device_name
Selected device name, cached for logging.
vk::Queue m_graphics_queue
Graphics queue handle.
QueueFamilyIndices m_queue_families
Indices of required queue families.