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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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overridevirtual |
Send data to a specific address through an endpoint.
| endpoint_id | Source endpoint (must be open). |
| data | Pointer to payload bytes. |
| size | Payload size in bytes. |
| address | Target address string. |
| port | Target port. |
Primary use: UDP (send to arbitrary peer via bound socket). TCP: ignored, uses connected peer. SHM: ignored.
Implements MayaFlux::Core::INetworkBackend.
Definition at line 319 of file TCPBackend.cpp.
References size.