MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ m_allocate_endpoint_id

std::function<uint64_t()> MayaFlux::Core::TCPBackend::m_allocate_endpoint_id
private

Pointer to subsystem's endpoint id allocator.

When a listener accepts an inbound connection, the new connection needs a globally unique endpoint id. The subsystem provides this via a callback set during add_backend().

Definition at line 170 of file TCPBackend.hpp.