MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ pause_all_subsystems()

void MayaFlux::Core::SubsystemManager::pause_all_subsystems ( )

Pause all subsystems.

Definition at line 103 of file SubsystemManager.cpp.

104{
105 for (auto& [type, subsystem] : m_subsystems) {
106 if (subsystem->is_running()) {
107 subsystem->pause();
108 }
109 }
110}
std::unordered_map< SubsystemType, std::shared_ptr< ISubsystem > > m_subsystems

References m_subsystems.