MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ pause_all_subsystems()

void MayaFlux::Core::SubsystemManager::pause_all_subsystems ( )

Pause all subsystems.

Definition at line 150 of file SubsystemManager.cpp.

151{
152 for (auto& [type, subsystem] : m_subsystems) {
153 if (subsystem->is_running()) {
154 subsystem->pause();
155 }
156 }
157}
std::unordered_map< SubsystemType, std::shared_ptr< ISubsystem > > m_subsystems

References m_subsystems.