MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ pause_all_subsystems()

void MayaFlux::Core::SubsystemManager::pause_all_subsystems ( )

Pause all subsystems.

Definition at line 166 of file SubsystemManager.cpp.

167{
168 for (auto& [type, subsystem] : m_subsystems) {
169 if (subsystem->is_running()) {
170 subsystem->pause();
171 }
172 }
173}
std::unordered_map< SubsystemType, std::shared_ptr< ISubsystem > > m_subsystems

References m_subsystems.