MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ pause_all_subsystems()

void MayaFlux::Core::SubsystemManager::pause_all_subsystems ( )

Pause all subsystems.

Definition at line 135 of file SubsystemManager.cpp.

136{
137 for (auto& [type, subsystem] : m_subsystems) {
138 if (subsystem->is_running()) {
139 subsystem->pause();
140 }
141 }
142}
std::unordered_map< SubsystemType, std::shared_ptr< ISubsystem > > m_subsystems

References m_subsystems.