MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ send()

bool MayaFlux::Core::NetworkSubsystem::send ( uint64_t  endpoint_id,
const uint8_t *  data,
size_t  size 
)

Send data through an endpoint.

Definition at line 311 of file NetworkSubsystem.cpp.

312{
313 auto* backend = resolve_backend(endpoint_id);
314 if (!backend) {
315 return false;
316 }
317 return backend->send(endpoint_id, data, size);
318}
INetworkBackend * resolve_backend(uint64_t endpoint_id) const
Resolve endpoint_id to its owning backend.