MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ initialize_tcp_backend()

void MayaFlux::Core::NetworkSubsystem::initialize_tcp_backend ( )
private

Definition at line 386 of file NetworkSubsystem.cpp.

387{
388 auto tcp = std::make_unique<TCPBackend>(m_config.tcp, *m_io_context);
389 add_backend(std::move(tcp));
390}
std::unique_ptr< asio::io_context > m_io_context
bool add_backend(std::unique_ptr< INetworkBackend > backend)
Add a network backend.

Referenced by initialize().

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