MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ pause()

void MayaFlux::Core::NetworkSubsystem::pause ( )
overridevirtual

Pause the subsystem's processing/event loops.

Implements MayaFlux::Core::ISubsystem.

Definition at line 108 of file NetworkSubsystem.cpp.

109{
110 stop();
111}
void stop() override
Stop the subsystem's processing/event loops.