MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ get_backends()

std::vector< IInputBackend * > MayaFlux::Core::InputSubsystem::get_backends ( ) const

Get all active backends.

Definition at line 240 of file InputSubsystem.cpp.

241{
242 std::shared_lock lock(m_backends_mutex);
243 std::vector<IInputBackend*> result;
244 result.reserve(m_backends.size());
245 for (const auto& [type, backend] : m_backends) {
246 result.push_back(backend.get());
247 }
248 return result;
249}
std::unordered_map< InputType, std::unique_ptr< IInputBackend > > m_backends

References m_backends, and m_backends_mutex.