MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ m_tracked_nodes

std::vector<std::shared_ptr<Nodes::Input::InputNode> > MayaFlux::Core::InputManager::m_tracked_nodes
private

To keep nodes alive.

Definition at line 166 of file InputManager.hpp.

Referenced by register_node(), unregister_all_nodes(), and unregister_node().