MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ start()

void MayaFlux::Core::InputManagerHandle::start ( )

start InputManager

Definition at line 188 of file ProcessingArchitecture.cpp.

189{
190 if (m_input_manager) {
191 m_input_manager->start();
192 }
193}
std::shared_ptr< InputManager > m_input_manager

References m_input_manager.

Referenced by MayaFlux::Core::InputSubsystem::start().

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