MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ unregister()

void MayaFlux::Core::InputManagerHandle::unregister ( )

unregister all nodes from InputManager

Definition at line 213 of file ProcessingArchitecture.cpp.

214{
215 if (m_input_manager) {
216 m_input_manager->unregister_all_nodes();
217 }
218}
std::shared_ptr< InputManager > m_input_manager

References m_input_manager.

Referenced by MayaFlux::Core::InputSubsystem::shutdown().

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