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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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private |
Process all FRAME_ACCURATE coroutines for given frames.
| tasks | Vector of routines to process |
| processing_units | Number of frames to process |
Advances the frame clock and processes all FRAME_ACCURATE tasks that are ready to execute for each frame. This is called from the graphics thread loop after ticking the frame clock.
Definition at line 133 of file GraphicsSubsystem.cpp.
References m_frame_clock.
Referenced by register_frame_processor().
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