MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ process_channel_with_node_data()

void MayaFlux::Core::BufferProcessingHandle::process_channel_with_node_data ( uint32_t  channel,
uint32_t  processing_units,
const std::vector< double > &  node_data 
)

Process channel with node output data integration.

Definition at line 52 of file ProcessingArchitecture.cpp.

56{
58 m_manager->process_channel(m_token, channel, processing_units, node_data);
59}
std::shared_ptr< Buffers::BufferManager > m_manager

References ensure_valid(), m_manager, and m_token.

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