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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Core::BufferProcessingHandle::process_channel_with_node_data | ( | uint32_t | channel, |
| uint32_t | processing_units, | ||
| const std::vector< double > & | node_data | ||
| ) |
Process channel with node output data integration.
Definition at line 50 of file ProcessingArchitecture.cpp.
References ensure_valid(), m_manager, and m_token.
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