MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ cleanup()

void MayaFlux::Core::BackendResourceManager::cleanup ( )

Definition at line 993 of file BackendResoureManager.cpp.

994{
995 for (auto& [hash, sampler] : m_sampler_cache) {
996 if (sampler) {
997 m_context.get_device().destroySampler(sampler);
998 }
999 }
1000 m_sampler_cache.clear();
1001
1002 for (auto& buffer : m_managed_buffers) {
1003 if (buffer && buffer->is_initialized()) {
1004 cleanup_buffer(buffer);
1005 }
1006 }
1007 m_managed_buffers.clear();
1008}
void cleanup_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Cleanup a buffer and release associated resources.
std::unordered_map< size_t, vk::Sampler > m_sampler_cache
std::vector< std::shared_ptr< Buffers::VKBuffer > > m_managed_buffers
vk::Device get_device() const
Get logical device.
Definition VKContext.hpp:49

References cleanup_buffer(), MayaFlux::Core::VKContext::get_device(), m_context, m_managed_buffers, and m_sampler_cache.

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