MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ cleanup()

void MayaFlux::Core::BackendResourceManager::cleanup ( )

Definition at line 895 of file BackendResoureManager.cpp.

896{
897 for (auto& [hash, sampler] : m_sampler_cache) {
898 if (sampler) {
899 m_context.get_device().destroySampler(sampler);
900 }
901 }
902 m_sampler_cache.clear();
903
904 for (auto& buffer : m_managed_buffers) {
905 if (buffer && buffer->is_initialized()) {
906 cleanup_buffer(buffer);
907 }
908 }
909 m_managed_buffers.clear();
910}
void cleanup_buffer(const std::shared_ptr< Buffers::VKBuffer > &buffer)
Cleanup a buffer and release associated resources.
std::unordered_map< size_t, vk::Sampler > m_sampler_cache
std::vector< std::shared_ptr< Buffers::VKBuffer > > m_managed_buffers
vk::Device get_device() const
Get logical device.
Definition VKContext.hpp:49

References cleanup_buffer(), MayaFlux::Core::VKContext::get_device(), m_context, m_managed_buffers, and m_sampler_cache.

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