MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ set_projection()

void MayaFlux::Buffers::UVFieldProcessor::set_projection ( UVProjectionMode  mode)

Set projection mode.

Parameters
modeProjection algorithm applied in the shader

Definition at line 25 of file UVFieldProcessor.cpp.

26{
27 m_pc.mode = static_cast<uint32_t>(mode);
28}
std::vector< double > mode(std::span< const double > data, size_t n_windows, uint32_t hop_size, uint32_t window_size)
Mode per window via tolerance-bucketed frequency count.
Definition Analysis.cpp:559

References m_pc, and MayaFlux::Buffers::UVFieldProcessor::PushConstants::mode.