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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::UVFieldProcessor::set_projection | ( | UVProjectionMode | mode | ) |
Set projection mode.
| mode | Projection algorithm applied in the shader |
Definition at line 26 of file UVFieldProcessor.cpp.
References m_pc, MayaFlux::Buffers::UVFieldProcessor::PushConstants::mode, and mode.