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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::UVFieldProcessor::set_scale | ( | float | scale | ) |
Set UV scale.
| scale | Multiplier applied to UV output (larger = tighter tiling) |
Definition at line 40 of file UVFieldProcessor.cpp.
References m_pc, and MayaFlux::Buffers::UVFieldProcessor::PushConstants::param_scale.