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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::UVFieldProcessor::set_axis | ( | const glm::vec3 & | axis | ) |
Set projection axis.
| axis | Normal for planar, rotation axis for cylindrical (normalised) |
Definition at line 35 of file UVFieldProcessor.cpp.
References m_pc, and MayaFlux::Buffers::UVFieldProcessor::PushConstants::param_axis.