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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| std::vector< ProcessingToken > MayaFlux::Buffers::TokenUnitManager::get_active_graphics_tokens | ( | ) | const |
Gets all active graphics processing tokens.
Definition at line 174 of file TokenUnitManager.cpp.
References m_graphics_units, and token.
Referenced by MayaFlux::Buffers::BufferAccessControl::terminate_active_buffers().
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