MayaFlux
0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches
◆
has_binding()
bool MayaFlux::Buffers::TextureBindingsProcessor::has_binding
(
const std::string &
name
)
const
inline
Check if a binding exists.
Parameters
name
Binding name
Returns
True if binding exists
Definition at line
65
of file
TextureBindingsProcessor.hpp
.
65
{
return
m_bindings
.contains(name); }
MayaFlux::Buffers::TextureBindingsProcessor::m_bindings
std::unordered_map< std::string, TextureBinding > m_bindings
Definition
TextureBindingsProcessor.hpp:82
MayaFlux
Buffers
TextureBindingsProcessor
Generated by
1.9.8