|
MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
|
|
inline |
RGBA fill composited beneath every glyph.
Set at press() time (Portal::Text::PressParams::background), fixed for the life of this buffer the same way atlas and render bounds are: repress() and impress() read it automatically, no per-call argument. Default is fully transparent, matching this buffer's behavior before this field existed.
Definition at line 129 of file TextBuffer.hpp.
References color.