MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ is_pipeline_ready()

bool MayaFlux::Buffers::ShaderProcessor::is_pipeline_ready ( ) const
inline

Check if pipeline is created.

Definition at line 420 of file ShaderProcessor.hpp.

Portal::Graphics::ComputePipelineID m_pipeline_id
constexpr ComputePipelineID INVALID_COMPUTE_PIPELINE