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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| MayaFlux::Buffers::RootGraphicsBuffer::RootGraphicsBuffer | ( | ) |
Creates a new root graphics buffer.
Initializes with GRAPHICS_BACKEND token preference and prepares for managing GPU buffer resources. No Vulkan resources are created until child buffers are registered and initialized by the backend.
Definition at line 260 of file RootGraphicsBuffer.cpp.
References MayaFlux::Buffers::GRAPHICS_BACKEND, MayaFlux::Buffers::RootBuffer< VKBuffer >::m_preferred_processing_token, MayaFlux::Buffers::RootBuffer< VKBuffer >::m_token_enforcement_strategy, and MayaFlux::Buffers::STRICT.