MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ set_geometry_transform()

void MayaFlux::Buffers::RenderProcessor::set_geometry_transform ( const glm::mat4 &  transform)

Set a static geometry transform.

Definition at line 177 of file RenderProcessor.cpp.

178{
179 m_geometry_transform = transform;
181}
std::function< glm::mat4()> m_geometry_transform_source
std::optional< glm::mat4 > m_geometry_transform

References m_geometry_transform, and m_geometry_transform_source.