MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ set_fragment_shader()

void MayaFlux::Buffers::RenderProcessor::set_fragment_shader ( const std::string &  fragment_path)

Definition at line 23 of file RenderProcessor.cpp.

24{
26 m_fragment_shader_id = foundry.load_shader(fragment_path, Portal::Graphics::ShaderStage::FRAGMENT);
28}
Portal::Graphics::ShaderID m_fragment_shader_id
MAYAFLUX_API ShaderFoundry & get_shader_foundry()
Get the global shader compiler instance.

References MayaFlux::Portal::Graphics::FRAGMENT, MayaFlux::Portal::Graphics::get_shader_foundry(), m_fragment_shader_id, and MayaFlux::Buffers::ShaderProcessor::m_needs_pipeline_rebuild.

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