|
MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Buffers::RenderProcessor::set_render_pass | ( | Portal::Graphics::RenderPassID | render_pass_id | ) |
Definition at line 50 of file RenderProcessor.cpp.
References MayaFlux::Buffers::ShaderProcessor::m_needs_pipeline_rebuild, and m_render_pass_id.