MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ get_geometry_transform_source()

const std::function< glm::mat4()> & MayaFlux::Buffers::RenderProcessor::get_geometry_transform_source ( ) const
inline

Get the geometry transform source, if set.

Definition at line 243 of file RenderProcessor.hpp.

std::function< glm::mat4()> m_geometry_transform_source