MayaFlux
0.3.0
Digital-First Multimedia Processing Framework
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set_cull_mode()
void MayaFlux::Buffers::RenderProcessor::set_cull_mode
(
Portal::Graphics::CullMode
mode
)
inline
Set cull mode (e.g., none, front, back)
Definition at line
54
of file
RenderProcessor.hpp
.
55
{
56
m_cull_mode
=
mode
;
57
m_needs_pipeline_rebuild
=
true
;
58
}
MayaFlux::Buffers::RenderProcessor::m_cull_mode
Portal::Graphics::CullMode m_cull_mode
Definition
RenderProcessor.hpp:180
MayaFlux::Buffers::ShaderProcessor::m_needs_pipeline_rebuild
bool m_needs_pipeline_rebuild
Definition
ShaderProcessor.hpp:457
MayaFlux::Kinesis::Discrete::mode
std::vector< double > mode(std::span< const double > data, size_t n_windows, uint32_t hop_size, uint32_t window_size)
Mode per window via tolerance-bucketed frequency count.
Definition
Analysis.cpp:559
MayaFlux
Buffers
RenderProcessor
Generated by
1.9.8