MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ get_texture_processor()

std::shared_ptr< NodeTextureProcessor > MayaFlux::Buffers::NodeTextureBuffer::get_texture_processor ( ) const
inline

Get the processor managing uploads.

Returns
Processor that can bind additional texture nodes

Definition at line 106 of file NodeTextureBuffer.hpp.

107 {
108 return m_texture_processor;
109 }
std::shared_ptr< NodeTextureProcessor > m_texture_processor