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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::NodeBindingsProcessor::set_processing_mode | ( | const std::string & | name, |
| ProcessingMode | mode | ||
| ) |
Set processing mode for a specific binding.
| name | Binding name |
| mode | INTERNAL (processor extracts samples) or EXTERNAL (processor reads node state) |
Definition at line 44 of file NodeBindingsProcessor.cpp.
References m_bindings.