|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Buffers::NetworkTextureBuffer::set_texture | ( | std::shared_ptr< Core::VKImage > | image, |
| const Portal::Graphics::SamplerConfig & | config = {} |
||
| ) |
Replace the texture source at runtime.
| image | New VKImage (nullptr reverts to UV-only) |
| config | Sampler configuration |
Definition at line 32 of file NetworkTextureBuffer.cpp.
References image, and m_uv_processor.